Ghostly is a platformer game inspired by the old-school games. The goal in each level is to help the main character to reach the EXIT sign by controlling his actions - jumping and shooting. Along the path the character needs to jump on platforms to collect the coins and to avoid or shoot the enemies. The game is intended to be used as a tool in game-based rehabilitation of motor and neuro-muscular disorders.
The Ghostly game was developed by Prof. Bart Jansen and his team - Lubos Omelina and Katarina Kostkova from ETRO Department of the Vrije Universiteit Brussel and in collaboration with Prof. Eva Swinnen, specialist in rehabilitation sciences and Dr. Armand Laumen, pediatric orthopedic surgeon.
Quick Start Guide¶
Turn on your sEMG sensors and do all necessary setup.
Place the sensors on the muscles
Settings & Calibration
Start the Ghostly Game.
Choose EMG as a way to control the game. In case you want to control the game via touch, select TOUCH and continue with step 10
Wait while the application is scanning for the sensors.
Choose which sensor controls jumping, by clicking on the sensor name.
Choose which sensor controls shooting, by clicking on the sensor name.
After choosing which sensor controls what action, tap on the “CONNECT” button.
Level Selection & Play
Start the sensor calibration by clicking on the button ‘Start Calibration’. You need to relax your muscles during the calibration.
To start the game, click on “START GAME” button.
Choose world you want to enter by clicking on it’s name - Earth, Water, or Rock.
Choose the level you want to play.
Enjoy playing the game
Game Data Browsing
Start the “Ghostly Log” application.
Browse the recorded files.