‘Ghostly’ is an Android rehabilitation game for patients suffering from motor and neuro-muscular disorders. In the game’s challenging and rewarding game scenarios, Ghostly – the game charachter – is controlled by muscle activity of the patient that is sensed by the Delsys Trigno Avanti Sensors and interpreted by the game software. The actions of the patient thus have a direct influence on Ghostly’s game success.
A key concept of this muscular sensing approach is that each game developed and offered here on Open Feasyo is flexible to be controlled by a variety of muscles in a variety of ways. This broadens the rehabilitation goals from these sensor games and the applicability of Open Feasyo as a platform to a variety of use cases.
Ghostly is a 2D platform game played from a third person perspective, inspired by old-school games such as Super Mario. Ghostly is moving forward in the game world and gains points by jumping to collect coins and shooting to kill enemies. The goal of each level is to reach the exit with the highest score possible. The difficulty and complexity of the game increase as patient advances to higher levels.
Ghostly won the 2019 De Luca Foundation prize.